PhpSgeX Updates

raffa505
Site Admin
Posts: 25
Joined: Fri May 22, 2015 5:39 pm

Re: PhpSgeX Updates

Postby raffa505 » Wed Sep 14, 2016 12:48 pm

Released v 2.0.3.1

- fix city sys 2 (problem during installation)
- fix install (better error handling)
- fix template

raffa505
Site Admin
Posts: 25
Joined: Fri May 22, 2015 5:39 pm

Re: PhpSgeX Updates

Postby raffa505 » Wed Sep 21, 2016 1:59 pm

Released v 2.0.3.2

- fix max trainable units: now check population if population (or grain) system is active
- added GetUnitTrainTime function in City.php, will be useful for custom formula and if barraks level can reduce train time!
- fix unit train, now if you train a group of multiple units of same type, when the time for one unit (or more) is passed it produces the units that can be produced in that time and trained units quantity decreases!

raffa505
Site Admin
Posts: 25
Joined: Fri May 22, 2015 5:39 pm

Re: PhpSgeX Updates

Postby raffa505 » Tue Sep 19, 2017 6:02 pm

Released v 2.0.3.5

- fix installation (city system 2 and map system 2 were bugged when installing)
- new battle engine (BETA)


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